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dungeons_dragons [2021/05/05 01:49]
admin
dungeons_dragons [2021/05/05 14:12]
admin [Minor Actions]
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 ====== Dungeons and Dragons ====== ====== Dungeons and Dragons ======
-====== What can you do on your turn? ======+===== What can you do on your turn? =====
 Optimised/​selected for **Fight Club**. Optimised/​selected for **Fight Club**.
  
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   * Other Combatants Actions: Other combatants can take free actions on your turn, and you might take actions that trigger immediate actions or opportunity actions from other combatants   * Other Combatants Actions: Other combatants can take free actions on your turn, and you might take actions that trigger immediate actions or opportunity actions from other combatants
  
-===== Standard Actions ​=====+==== Standard Actions ====
 ^Action^Description^ ^Action^Description^
 |Basic attack|Make a basic attack| |Basic attack|Make a basic attack|
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 ==== Move actions ==== ==== Move actions ====
 ^Action^Description^ ^Action^Description^
 +|Walk|Move up to your speed|
 +|Shift|Move 1 square without provoking opportunity attacks|
 |Crawl|While prone, move up to half your speed| |Crawl|While prone, move up to half your speed|
 |Escape|You attempt to escape from an enemy who has grabbed you.  Acrobatics or Athletics: Make an Acrobatics check vs. Reflex or an Athletics check vs. Fortitude against the creature or effect that immobilized you. Success: You end the grab and can shift as part of this move action. Failure: You’re still grabbed| |Escape|You attempt to escape from an enemy who has grabbed you.  Acrobatics or Athletics: Make an Acrobatics check vs. Reflex or an Athletics check vs. Fortitude against the creature or effect that immobilized you. Success: You end the grab and can shift as part of this move action. Failure: You’re still grabbed|
 |Run|You can use an all-out sprint when you really need to cover ground fast. However, this is a dangerous tactic—you have to lower your guard to make your best speed, and you can’t attack very well. Speed + 2: Move up to your speed + 2. –5 Penalty to Attack Rolls: You have a –5 penalty to attack rolls until the start of your next turn. Grant Combat Advantage: As soon as you begin running, you grant combat advantage to all enemies until the start of your next turn| |Run|You can use an all-out sprint when you really need to cover ground fast. However, this is a dangerous tactic—you have to lower your guard to make your best speed, and you can’t attack very well. Speed + 2: Move up to your speed + 2. –5 Penalty to Attack Rolls: You have a –5 penalty to attack rolls until the start of your next turn. Grant Combat Advantage: As soon as you begin running, you grant combat advantage to all enemies until the start of your next turn|
 |Stand up|Stand up from prone| |Stand up|Stand up from prone|
-|Shift|Move 1 square without provoking opportunity attacks| 
 |Squeeze|Reduce your space by 1, move up to half your speed, and grant combat advantage| |Squeeze|Reduce your space by 1, move up to half your speed, and grant combat advantage|
-|Walk|Move up to your speed| 
 |Acrobatics|Various. ​ Balance tasks (sliding on ice, walking on a narrow ledge) and stunts (swinging from chandeliers,​ somersault over an opponent). See page 180 of the Players Handbook for more.  If trained: reduce falling damage. ​ | |Acrobatics|Various. ​ Balance tasks (sliding on ice, walking on a narrow ledge) and stunts (swinging from chandeliers,​ somersault over an opponent). See page 180 of the Players Handbook for more.  If trained: reduce falling damage. ​ |
 |Athletics|Various. ​ Climb, long jump, swim.  May have some crossover with acrobatics. ​ See page 182 of Players Handbook| |Athletics|Various. ​ Climb, long jump, swim.  May have some crossover with acrobatics. ​ See page 182 of Players Handbook|
 +|Double move|On your turn, you can move twice if you take a move action instead of a standard action. If you take the same move action twice in a row—two walks, two runs, two shifts, two crawls—you’re taking a double move.|
 ==== Minor Actions ==== ==== Minor Actions ====
 ^Action ^Description^ ^Action ^Description^
-|Draw or sheathe a weapon|You can draw or sheathe a weapon+|Draw or sheathe a weapon|You can draw or sheathe a weapon|
 |Drink a potion|Consume a potion| |Drink a potion|Consume a potion|
 |Drop prone|Drop down so that you are lying on the ground | |Drop prone|Drop down so that you are lying on the ground |
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 ==== No action ==== ==== No action ====
 ^Action^Description^ ^Action^Description^
-|Delay Put off your turn until later in the initiative order|+|Delay|Put off your turn until later in the initiative order|
  
  
  
dungeons_dragons.txt · Last modified: 2021/05/10 17:59 by admin